The Gear

1 Bag O’ Shit (every mundane item except for clothing, enough for 5 medium sized humanoids, all in a Bag of Holding 2)
1 Glaive
, Khetep 1 Long Spear
, cart® 1 Duom
, cart(l) 5 chain shirts
Ty=1, 5 short swords
Ty=2;sell for 1/2 5= 10gp. Buy 4 daggers extra goes to markup/tip 5 long Swords
sell one= +7gp 4 Holy Symbols (1 Anubis, 1 Pelor, 1 Zeus, 1 Gruumsh)
1 Sanctified Chain Shirt Barding
2 Belts of Healing
Ty=1, Nathin=1, 1 ox named Matilda
‘Good Girl, Hwyup Girl, Go Princess Go, Hwyup! 1 cart
, buy axle grease=1gp 1 Wand of Cure Moderate Wounds (20 charges)
In Rak’s harness 1 Ruby Ring (for Ty only)
1 Composite Longbow
3 Light Crossbows
buy 50 for 6gp 5 Heavy Maces
10 Pilums
4(l) with Duom, 4® L.Spear, sell 2/+1gp 5 Scimitars

One tied to side(l)&(r) of cart. +1 Healing Belt (bad deal) +1Heward’s Handy Haversack (good deal)


These items cannot be sold, and you can only take what you will use. This is pretty much what the entire town has to offer, but they wouldn’t want you to carry around crap you don’t need just because “it’s nice to have” and that you will pawn it off later.

Ty: Understood. I request a chain shirt, a short sword, a light crossbow, a scimitar and the longspear for personal gear. Anything else is tasty, homestead gravy.

Khetep: Glaive, Chainshirt, and I’ll take the Anubis holy symbol since I think sanctified means it can be used as a holy symbol and that chainshirt can go to Mutt. possibly a healing belt. Though I’m not sure, should the tank have the healing belt or would it be better to give it to the more fragile people?

Nathin: I’ll take a Light Crossbow, and a chain shirt. As for the belts of healing, give one to a melee character and one for a ranged. That way, we have one in both areas.

The Gear

Seylebs Legacy Pilgrim